libgme / game-music-emu

Blargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.
GNU Lesser General Public License v2.1
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commit 69b21105ca7ff0ec85af48f41bec4142bcfbdc87 broke cross-compiling ffmpeg #38

Open Wohlstand opened 4 years ago

Wohlstand commented 4 years ago

Original report by Anonymous.


Hello. When cross-compiling ffmpeg under ubuntu :-

  1. first building https://bitbucket.org/mpyne/game-music-emu.git with commit a8da3a1992d2e099201392d630d99ef2c3f070ee works OK.

  2. first building https://bitbucket.org/mpyne/game-music-emu.git with commit 69b21105ca7ff0ec85af48f41bec4142bcfbdc87 fails with:

#!c++
ERROR: libgme not found

Looks like something broke cross-compiling with that commit.

Thanks

Wohlstand commented 4 years ago

Original comment by Michael Pyne (Bitbucket: mpyne, GitHub: mpyne).


Hi, do you have any additional information you can provide that would help me to reproduce? Especially about your CBUILD/CHOST/CTARGET triples, the toolchain you’re using, configure/build commands?

It may be easier to show the error message details (if any are given) for why libgme could not be found. I’m expecting that there would be a syntax error reported but it would help to know what line it is choking on.