libgme / game-music-emu

Blargg's video game music emulation library, which allows audio applications to easily add playback support for the music of many classic video game consoles.
GNU Lesser General Public License v2.1
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[newb question]: how to play .spc files? #44

Open Wohlstand opened 3 years ago

Wohlstand commented 3 years ago

Original report by Anonymous.


i have followed the wiki ( https://bitbucket.org/mpyne/game-music-emu/wiki/Home ) as intended, so i have compiled everything right, but i don't know how to play any of my .spc files, i tried installing http://www.libsdl.org/download-2.0.php and following the wiki ( http://wiki.libsdl.org/FrontPage ), then i ran gcc on all of the .cpp programs followed by the path to a spc file inside the player folder. Audio_Scope.cpp requires SDL.h, and Music_Player.cpp and player.cpp requires gme.h, ik the gme.h is inside the ~/game-music-emu-0.6.3/gme folder and the SDL.h is inside the ~/SDL/include folder. ik that i can copy the files to the player folder but there has to be a better way...