Closed sezero closed 9 months ago
This is what we do in SDL's fork to hide C++ STL e.g. for Android: https://developer.android.com/ndk/guides/middleware-vendors https://github.com/libsdl-org/game-music-emu/blob/v0.6.3-SDL/gme/CMakeLists.txt#L266-L303 https://github.com/libsdl-org/game-music-emu/blob/v0.6.3-SDL/gme/gme.exports
If you are interested, I can create a PR for it.
Ye, that would be useful.
OK, will send a patch shortly.
Created https://github.com/libgme/game-music-emu/pull/65
This is what we do in SDL's fork to hide C++ STL e.g. for Android: https://developer.android.com/ndk/guides/middleware-vendors https://github.com/libsdl-org/game-music-emu/blob/v0.6.3-SDL/gme/CMakeLists.txt#L266-L303 https://github.com/libsdl-org/game-music-emu/blob/v0.6.3-SDL/gme/gme.exports
If you are interested, I can create a PR for it.