Closed Jaydee2190 closed 13 years ago
void nuiSpriteAnimation::SetDuration(float seconds) { mFPS = seconds / (float)GetFrameCount(); }
should be(I think, unless my brain is acting up!)
void nuiSpriteAnimation::SetDuration(float seconds) { mFPS = (float)GetFrameCount() / seconds; }
closed by 0f5d3a86eace042104b2dc04b5e3176e919e39f0 nuiSpriteAnimation::SetDuration broken
void nuiSpriteAnimation::SetDuration(float seconds) { mFPS = seconds / (float)GetFrameCount(); }
should be(I think, unless my brain is acting up!)
void nuiSpriteAnimation::SetDuration(float seconds) { mFPS = (float)GetFrameCount() / seconds; }