libor-m / adark

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gpu: Inverse BWT function #2

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What functionality is missing?
Inverse BWT to check the correctness of the output.

What is the benefit of implementing the support for it?
It's a proof all the complex algorithm stages work together correctly.

What are the implementation stages:
1. Write Boo code for it
2. Research possible GPU implementation

Original issue reported on code.google.com by kvarkus on 3 Mar 2011 at 12:12

GoogleCodeExporter commented 9 years ago

Original comment by kvarkus on 3 Mar 2011 at 12:14

GoogleCodeExporter commented 9 years ago

Original comment by kvarkus on 28 Nov 2011 at 2:05

GoogleCodeExporter commented 9 years ago
do you continue to work on that?

Original comment by timnat...@gmail.com on 2 May 2013 at 3:37

GoogleCodeExporter commented 9 years ago
Probably not. The development is likely to be too far behind the research 
already. besides, I parted with Boo quite a while ago, and has been enjoying 
Rust since then. Hence, if I want to continue this project, I'll rewrite it in 
rust (which is not a big deal, since most sensitive code remains in GLSL 
anyway). Thanks for your interest!

Original comment by kvarkus on 2 May 2013 at 12:31