I am using C++ libp2p with Rust libp2p peers in a gossip network (I use the gossip example as starting point).
Peers are connecting without issue.
I may send a message from a rust peer and the other rust and C++ peers get it.
But if the C++ peer sends a message, the rust peers are rejecting it:
the message is not signed and the gossip configuration of the rust peers want a message signed.
Is it possible for C++ libp2p to sign the message before sending it ?
I am using C++ libp2p with Rust libp2p peers in a gossip network (I use the gossip example as starting point).
Peers are connecting without issue. I may send a message from a rust peer and the other rust and C++ peers get it.
But if the C++ peer sends a message, the rust peers are rejecting it: the message is not signed and the gossip configuration of the rust peers want a message signed.
Is it possible for C++ libp2p to sign the message before sending it ?