Open indietyp opened 10 months ago
Shiming with isomorphic-ws
I get panicked at [...]/libp2p-websocket-websys-0.3.1/src/lib.rs:308:14: to have a window or worker context
I continued digging and found that the "polyfill" worked. This is no real solution, but it seems not as hard to support as expected.
// @ts-ignore
global.WebSocket = require('isomorphic-ws');
const globalSetInterval = global.setInterval;
// @ts-ignore
global.setInterval = (...args) => {
// @ts-ignore
let timeout = globalSetInterval(...args);
return timeout[Symbol.toPrimitive]();
}
// @ts-ignore
global.WorkerGlobalScope = global;
Setting WebSocket
to isomorphic-ws
is good enough as a polyfill, but ideally, one could choose the implementation used between browser
and ws
. The crate's name is websys
, so I do not know if this is a "good" idea, as it would go away from the websys
part, then again, it's essential to have some sort even if only documentation as to how to set it up in a node environment.
setInterval
on node
returns a Timeout
instance instead of a number, that then can be supplied to clearInterval.
Either the conversion happens in the WebContext
, or the value is no longer expected to be a number.
global.WorkerGlobalScope
is set as otherwise WebContext
panics, this "tricks" websocket-websys
into thinking we're a webworker, even though we aren't. To properly support Node.JS, WebContext
would likely need a new variant called Node
or similar.
Thank you for opening this. We don't currently have or test support for NodeJS and I am not entirely sure we want to support it in a first-class way. How do other npm packages solve this problem? Do they detect that they are within NodeJS and use the appropriate APIs available? it is been a while that I did JS development but I'd see the responsibility on the NodeJS side to offer Web-compatible APIs. In other words, go with the polyfill method that you've already found to be working.
In multi-context environments, packages usually use isomorphic-ws
.
I have no problem adding that to the global scope, but the other hacks to make WebContext
work worry me, as these changes to global functions have a non-negligible chance of impacting other running code.
In other words, I think what would need to happen is:
WebContext
gains the ability to detect NodeJS
environments instead of returning None
(leading to a panic)setInterval
return values are no longer cast to a number and are taken as an opaque object.I'd see the responsibility on the NodeJS side to offer Web-compatible APIs
Usually, I'd agree with you here, and this would be something I'd expect as well (figuring this out surprised me), but this is the typical problem with JavaScript, the language (ECMAScript), and JavaScript's implementation. Still, the usage of NodeJS in the JS ecosystem warrants some special casing, especially if the changes required are relatively small.
setInterval
return values are no longer cast to a number and are taken as an opaque object.
Yes, I think we've done something similar in the past actually. I can't find the piece of code now but I thought that we somehow managed to carry the interval handle as an opaque object. We might have to define our own bindings so that we can say it returns a JsValue
instead of a number. This seems like a simple enough and isolated change that streamlines the usage of it in NodeJS environments. Would you be willing to submit a PR?
WebContext
gains the ability to detectNodeJS
environments instead of returningNone
(leading to a panic)
Perhaps even easier than the above, if we can reliably detect NodeJS, then we can just do the "right" thing here: https://github.com/libp2p/rust-libp2p/blob/b6bb02b9305b56ed2a4e2ff44b510fa84d8d7401/transports/websocket-websys/src/web_context.rs#L34-L56
Thanks for the input. I have already created a PR, which should solve the problem using an approach similar to your suggested one!
@indietyp This is what we are doing currently to make libp2p-websocket-websys work in a NodeJS worker thread:
Summary
I am currently trying to write a module that relies on
libp2p
with a websocket connection between the client (uses WASM) and server (uses normal Rust), while doing so I have realized that thewebsocket_websys
package seems to be incompatible with the nodejs target, considering thatWebSocket
is not natively available. I receive the errorOutgoingConnectionError { connection_id: ConnectionId(1), peer_id: None, error: Transport([("/ip4/127.0.0.1/tcp/4088/ws", Other(Custom { kind: Other, error: Other(Right(Left(Left(Error { msg: "Invalid websocket url: ws://127.0.0.1:4088/" })))) }))]) }
. I believe this is because the API simply doesn't exist.Trying to crudely shim API does not help. Any help would be appreciated (or alternative nodejs compatible transports)
Expected behavior
Able to connect via websockets between server and client.
Actual behavior
Error out when trying to import with WASM seemingly crashing (?)
Relevant log output
No response
Possible Solution
Referencing the
ws
crate instead ofWebSocket
would be a possibility (orisomorphic-ws
), but that would require external dependencies.Version
0.53.2
Would you like to work on fixing this bug ?
Yes