So, basically, some option like usingTAB with boolean value, where the default value (if usingTAB option is not present in command) is false, assuming you must enter this option and set it to true to actually confirm you want TAB plugin to handle nametags
How will this work:
/disguise player "SomeRandomUsername123" setSkin Notch usingTAB true
So now when you execute this command, if the usingTAB option is present and functional in plugin, it will let TAB plugin control nametags, fully, even for handling when player is entering a vehicles (mentioning this because i recently reported a bug related to vehicles that TAB plugin similarly/exactly fixes to what i suggested in https://github.com/libraryaddict/LibsDisguises/issues/741)
Basically - nametag compatibility with TAB, where TAB plugin will have priority in nametags if this option is present and set to true.
So, basically, some option like
usingTAB
with boolean value, where the default value (ifusingTAB
option is not present in command) isfalse
, assuming you must enter this option and set it to true to actually confirm you want TAB plugin to handle nametagsHow will this work:
/disguise player "SomeRandomUsername123" setSkin Notch usingTAB true
So now when you execute this command, if the
usingTAB
option is present and functional in plugin, it will let TAB plugin control nametags, fully, even for handling when player is entering a vehicles (mentioning this because i recently reported a bug related to vehicles that TAB plugin similarly/exactly fixes to what i suggested in https://github.com/libraryaddict/LibsDisguises/issues/741)Basically - nametag compatibility with TAB, where TAB plugin will have priority in nametags if this option is present and set to true.