I am trying to create a disguise with type player. I need to name of the mob will be visible only while looking on it.
Iam using /savedisguise MazeGuard player <inherit> setSkin MazeGuard2.png setDynamicName true setCustomNameVisible false to create MazeGuard disguise.
In MM mob config file i am using: Disguise: MazeGuard
But after this name tag of the mob just permanently invisible. If i instead use /savedisguise MazeGuard player <inherit> setSkin MazeGuard2.png setDynamicName true setCustomNameVisible true and apply it, name tag will be just permanently visible. It all works correctly with mob type disguise: Disguise: skeleton setDynamicName true setCustomNameVisible false, but not with a player type.
In the configs\nametags.yml i have
ShowNamesAboveDisguises: true
and
NameAboveHeadAlwaysVisible: false
but i didnt notice any changes, while changing this.
I am trying to create a disguise with type player. I need to name of the mob will be visible only while looking on it.
Iam using
/savedisguise MazeGuard player <inherit> setSkin MazeGuard2.png setDynamicName true setCustomNameVisible false
to create MazeGuard disguise.In MM mob config file i am using:
Disguise: MazeGuard
But after this name tag of the mob just permanently invisible. If i instead use
/savedisguise MazeGuard player <inherit> setSkin MazeGuard2.png setDynamicName true setCustomNameVisible true
and apply it, name tag will be just permanently visible. It all works correctly with mob type disguise:Disguise: skeleton setDynamicName true setCustomNameVisible false
, but not with a player type.In the configs\nametags.yml i have
ShowNamesAboveDisguises: true
andNameAboveHeadAlwaysVisible: false
but i didnt notice any changes, while changing this.
I also have
PlayerNames: 'ARMORSTANDS'
My configs\nametags.yml: nametags.txt
MM mob:
How to fix?
Server version: PurPur: 1.20.2 Lib's Disguises version: 10.0.44 MM version: 5.6.2 ProtocolLib version: v5.1.1-SNAPSHOT-673