libretro-mirrors / beetle-saturn-libretro

Standalone port of Mednafen Saturn to the libretro API.
GNU General Public License v2.0
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Request: Option to convert mesh to true transparency #208

Open RedTail86 opened 2 years ago

RedTail86 commented 2 years ago

Many Saturn games make heavy use of mesh in lieu of actual transparency effects. It would be nice to have the option to display mesh as a transparency like in some of older Saturn emulators.

Thanks for taking this request under consideration!

realnc commented 2 years ago

Use an NTSC shader.

RedTail86 commented 2 years ago

Use an NTSC shader.

I'm not looking to blur the entire picture.

realnc commented 2 years ago

I'm not looking to blur the entire picture.

I only posted this in case you didn't know you can use NTSC shaders to get transparencies.

RedTail86 commented 2 years ago

I'm not looking to blur the entire picture.

I only posted this in case you didn't know you can use NTSC shaders to get transparencies.

I'm sure it does, but I'm looking for something more akin to SSF's mesh transparency effect. Y'know, something that won't soften the overall picture.