libretro-mirrors / scummvm

ScummVM with libretro backend.
http://www.scummvm.org/
GNU General Public License v2.0
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Missing engines in OpenDingux build #180

Open JORGETECH opened 3 years ago

JORGETECH commented 3 years ago

A lot of engines for games that should be playable are missing in the builds of libretro's ScummVM compiled for OpenDingux, some examples include "Myst", "The Neverhood", and "The Journeyman Project: Pegasus Prime" (the last one needs the enter key to be pressed in order to start the game, which is why I wanted to try libretro's ScummVM since I heard it has a virtual keyboard overlay).

The mentioned games (and much more) are included in native OpenDingux builds so I was wondering by the OpenDingux build gets a lackluster selection of engines, at least compared to x86 platform which seems to have all of them.

DrUm78 commented 2 years ago

To have all engines included, you need to set this value to 0 for OpenDingux: https://github.com/libretro/scummvm/blob/6df2bdf73cc9596dbc0ef395d78e48a93e0854be/backends/platform/libretro/build/Makefile#L253