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libretro
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Dinothawr
Dinothawr is a block pushing puzzle game on slippery surfaces. Our hero is a dinosaur whose friends are trapped in ice. Through puzzles it is your task to free the dinos from their ice prison.
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ios/tvos: properly set min supported version
#23
warmenhoven
closed
1 month ago
0
Fix iOS build
#22
warmenhoven
closed
1 month ago
0
Add Miyoo (OpenDingux ARM) build platform
#21
jSTE0
closed
2 years ago
0
Add OpenDingux build target
#20
jdgleaver
closed
2 years ago
0
Enable 'contentless' operation by automatically loading game files from frontend system directory
#19
jdgleaver
closed
2 years ago
0
MSVC2017: Buildfix
#18
SimpleTease
closed
3 years ago
0
fix for iOS
#17
jet082
closed
5 years ago
0
Builds on iOS9, but not iOS10/11 (arm64)
#16
jet082
closed
5 years ago
4
libz: Compile zlib as part of dinothawr
#15
RobLoach
closed
5 years ago
0
Static compile libz
#14
RobLoach
closed
5 years ago
0
libretro: allow mingw cross compile
#13
webgeek1234
closed
5 years ago
0
Core segfaults when closed
#12
vanfanel
closed
3 years ago
8
Added Classic Platform structure - ARMv7 Cortex A7 build
#11
BananaRama203
closed
6 years ago
0
Refactor android jni makefiles
#10
webgeek1234
closed
6 years ago
0
workaround for gcc7 compile error
#9
ghost
closed
7 years ago
0
fix log info
#8
ghost
closed
7 years ago
0
Report git version with library_version
#7
GregorR
closed
7 years ago
0
Don't use xcrun for setting IOSSDK
#6
knghtbrd
closed
9 years ago
0
Cleanup Makefile and fix build (undefined reference to pthread_create in...
#5
sergiobenrocha2
closed
9 years ago
0
Universal build for OS X
#4
knghtbrd
closed
9 years ago
0
Fix license for audio/utils.cpp and audio/utils.h
#3
mprobinson
closed
10 years ago
0
Stub out audio functions, as part of the C++03 conversion project.
#2
Alcaro
closed
10 years ago
0
Fix issue with platform=unix-opengl mismatch
#1
eye-scuzzy
closed
11 years ago
0