Closed Turro75 closed 3 weeks ago
It's returning true so that an error message is displayed instead of silently closing.
how can I understand (I mean in the code) that loading was not successful?
Through the libretro api ? I suppose you can't.
ok, I'll reboot the device.
I'm working on a libretro frontend and it turned out that retro_load_game always returns true even if loading failed (i.e. missing rom).
Assuming there is a reason for that, how can I understand (I mean in the code) that loading was not successful?