libretro / LRPS2

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Vsyncs in MTGS Queue stopped working #123

Closed Tatsuya79 closed 3 years ago

Tatsuya79 commented 3 years ago

Vsyncs in MTGS Queue set to 0 doesn't reduce input lag now.

You could have Gradius V react on the 5th frame, now it's on the 7th with the option set to 0 or 2.

inactive123 commented 3 years ago

@covey-j @SeventySixx Perhaps you guys could help me out on this one to see what it is that I might have removed inadvertently that could cause this to no longer do its thing.

SeventySixx commented 3 years ago

I'm looking about it

SeventySixx commented 3 years ago

@twinaphex it was not one of your code cleanups, the culprit was the fuctions LoadSave. When I removed the inis dependence, I was not sure if I had to initialize the variable values there, I think the answer was "nope" 😄 sorry, my bad! (the issue #122 was also due to this).

Tatsuya79 commented 3 years ago

thanks, can confirm it's working now!