libretro / LRPS2

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Graphical regression after commit a48a5d48b231e01046cf0b2cda126890fabf9277 #265

Open ghost opened 1 year ago

ghost commented 1 year ago

"(GS) Backport GS: Remove inaccurate stq calculations from GSVertexTrace "

https://github.com/libretro/LRPS2/commit/a48a5d48b231e01046cf0b2cda126890fabf9277

This commit causes severe graphical glitches in Persona 3 FES, and almost certainly others possibly including https://github.com/libretro/LRPS2/issues/261

Current git master and just reverting this commit fixes the issue.

git revert --no-edit a48a5d48b231e01046cf0b2cda126890fabf9277

Thank you for your work @LibretroAdmin

FurtadoPires commented 1 year ago

I confirm there's a regression in the pcsx2_libretro.dll file between versions 1.14 and 1.15, the latter presents several glitches while the former works using d3d11 driver and pcsx2 v.1.6.0.