Closed ghost closed 3 years ago
Can you, please, check, if same behavior is in standalone RetroArch in e.g. Raspberry Pi OS? If so, then this has to be reported upstream, not here.
So I did end up testing it out on RetroArch which is also installed on my Linux Mint 20.1 Desktop PC. It does the same thing, I never used Dosbox on it but I just downloaded the core and ran a game with it, with my gamepad, Mouse and Keyboard hooked up. RA version of PC: 1.9.1 Build Date: March 30, 2021
Edit: So do I close the this issue and post it in RA's Github issue page instead?
More about DOSBox input in RetroArch - https://docs.libretro.com/library/dosbox/#user-1-2-device-types Maybe changing the Device Type (?) or other options will get the desired efect?
One of the suggestions I have gotten from another member on the RetroArch Github page.
"Starting in v1.9.1, there's settings > input > Auto Enable 'Game Focus' Mode (may be an advanced setting, in which case you need to go to settings > user interface > show advanced settings ON before it will be visible), which will automatically trigger the 'game focus mode' setting (mapped to "scroll lock" key by default). This is essentially keyboard/mouse capture, insofar as it sends those events directly to the core instead of listening for hotkeys, etc."
Raspberry Pi 4 B 4gb Lakka Nightly RPI 4 arm Apr 15 2021
Hardware: USB Keyboard and USB Mouse Cores: DosBox and DosBox-SVN
Im not sure if it is a bug, but when I started a first time setup and attempt at DOSBox the keyboard was not allowing me to input certain keys. IE P was pausing, I quickly had to delete all the keyboard hotkeys, then when Enter and some other keys such as the arrows and x was not inputting I went to controls to change them from gamepad to keyboard and mouse for the core.
It did not allow me to use those keys until I disconnected the gamepad so RA will not get confused, Using the Keyboard I had to change it from gamepad to keyboard+ mouse and then delete the keys form the input list.