Closed ghost closed 2 years ago
I am closing this since haven't been able to find any further possible causes. it does appear to be driver related as the for example the vulkan driver for Flycast
performs notably worse on 60fps titles like DOA (glcore: 58-> 60 -> vulkan:47-52). but for anyone also using intel nucs I guess you may also be experiencing regression on some of the heavier cores
If you still need this fixed you better report it to the individual cores github page
somewhat of a perfomance regression here. I now need to go down to Internal resolution: 640x480 accuracy: high latency number of buffers: 3 to get somewhat 58 fps. on medium accuracy I get some fps back but polygon clipping and glitch occurs on modles (flicker in and out) I am reporting this to note as it likely is driver/firmware changes for the builds in the last few months
other titles: Citra -> Resident evil revalations -> x2 resolution -> used to be aprpox 57-59 fps now I have to drop down to x1 resolution and even then unstable
This report is more of a note of the odd performence reductions in intel NUC8 over the past few weeks of nightlies. of which I can only observe kernal nad driver changes being possible causes (not that we can necessarily do anything about Mesa et al)