Open antoinebou12 opened 4 years ago
The buildbot index.html just differs from the github index.html. You can modify the index.html to add whatever cores you want, or copy the github (web.libretro.com) version and use that, until the differences are explained or corrected. EDIT: Note that not all cores are available either, and the web.libretro.com example even appears to include some that are not available (Mupen64, gPSP, etc.). As of today, at least.
How can I add cores after do I just put them in the cores folder and cores have to be complied in emscripten or can I find them already complied in the buildbot
Not working core on https://web.libretro.com/
I have add successfully the freej2me core, following those steps https://github.com/hex007/freej2me/issues/93 and https://github.com/hex007/freej2me/issues/95
First and foremost consider this:
Description
The web player on the official website https://web.libretro.com/ has a lot more emulator than the self-hosted version buildbot.libretro.com/nightly/emscripten buildbot.libretro.com/assets/frontend/bundle.zip official self hosted
Expected behavior
I except that the self-hosted version will have the same amount of core
Steps to reproduce the bug
https://github.com/libretro/RetroArch/blob/master/pkg/emscripten/README.md https://github.com/libretro/RetroArch/blob/7d64fdabf959da91ec2574333cd7fd531f976959/pkg/emscripten/README.md
Environment information