libretro / RetroArch

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
http://www.libretro.com
GNU General Public License v3.0
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When changing internal resolution in Duckstation, RetroArch crashes #11297

Open nickp85 opened 4 years ago

nickp85 commented 4 years ago

Device: Nvidia Shield 2017 Version: 9/6 nightly Core: Duckstation latest Game: Final Fantasy VII

I reported this to Duckstation but wanted to report here too. I originally set the internal resolution for the game to 6x but wanted to change it. Now every time I change it up or down, RetroArch crashes immediately after exiting the menu. Been an issue for a few weeks now

i30817 commented 4 years ago

This doesn't really solve it, but try to edit it in the retroarch-core-options.cfg.