Open Psycho-A opened 3 years ago
It can be partly linked with #12141
Retroarch has way too much file, on the fly zip reading would be nice
FYI Mame works with thumbnails in zips. The zip name needs to be the folder name, e.g., flyers.zip. Of course there will be no compression, in fact I make the zip with "store" or compression 0, which makes it faster extracting. It's very nice not to have 20k+ small files. EDIT: I just checked my thumbnails folder, combined it's 141k small files. For Mame it's 13 files (with 165k in the zips).
Yep. Monolithic big files are so much better in terms of disk usage efficiency too. Thousands of tiny files have huge overhead - in terms of block size on disks and network overhead when transferring over networks. Slows everything to a crawl for a what is actually only a few hundred megabytes of data!
Really hoping that this get implemented at some point. Currently transferring about 60000 tiny png files over my network. SO SLOW, and what a waste of minimum block sizes... the on-disk size is huge for what is actually only a couple of gig. :)
And again... still a desperately needed feature - I wish I could code - and I wish I had the time to learn!
It would be really nice to have just one zip archive per one system instead of thousand files in thumbnails/ folder. When game is selected, the program would seek inside of platform's archive and extract and show desired thumbnail set.