Closed Sethur closed 1 year ago
I've seen similar results - On a M1 MacBook Pro 14". Sometimes going fullscreen first helps, but not often. I ended up copying my present from a Windows machine instead and it ran fine as a Global preset xD
@personaone This sounds like this is an issue across different Mac hardware options, which makes it all the more worth fixing. I originally thought it would somehow be connected to my rather low end graphics card.
I can reproduce this. We really need more dedicated Mac coders since it seems there are several issues with RetroArch on more recent macOS versions that have never happened on older OSX versions, and we really lack the inhouse experience to do much about it other than poking around.
Yeah I had multiple other things to report, like random crashes, that go away after restarting the system, crashing on button presses on the keyboard xD Not a developer per se but I can definetely help testing out!
Definitely report all issues you can find. We would like to eventually publish the macOS version on Steam, and we'd really like to iron out these issues before we get to that stage.
@warmenhoven This is not fixed for me with today's metal build (1.15.0, build date: May 9th 2023).
I am using the "metal" video driver and a simple hq2x slang shader, which runs fine on my (rather slow) Intel CPU/GPU combination. When I press any Mac keyboard function keys that cause an overlay (i.e. volume up/down), however, the emulation speed suffers severely and audio crackling is immediately setting in. As soon as the overlay disappears, emulation speed picks up again.
Maybe this issue can be re-opened.
@warmenhoven
Description
Mac OS Version: 12.6.2 Monterey Core: SNES 9x - Current (1.61) Hardware: Intel CPU Mac with Intel HD Graphics 515
Turning on shaders via the
Quick Menu => Shaders => Video Shaders
item for the first time on a fresh install of the current stable Metal build (1.14.0) with a wiped$HOME/Library/Application Support/RetroArch
directory and freshly download slang shaders will make the emulation so slow that one can barely exit RetroArch because keyboard inputs are often not coming through any longer (mostly, not even command-Q works). That happens even though at this point no slang file has been loaded yet.Weirdly enough, restarting RetroArch will fix this issue with
Video Shaders
staying enabled, but loading any slang file might trigger it again, even for very simple shaders like bilinear, etc., although this does not seem to happen every time.Steps to reproduce the bug
EDIT, UPDATE:
I fiddles around with this a bit more and found that in addition to the issue mentioned above, changing the shader settings does not seem to apply until RetroArch is restarted, even when
Apply Changes
is explicitly selected. This does include settingShader passes
to0
, and thus effectively deactivating the current shader.