Only RetroArch bugs should be filed here. Not core bugs or game bugs
This is not a forum or a help section, this is strictly developer oriented
Description
On Nvidia Shield with wireless Xbox 360 controller, pressing dpad cancel others pressed buttons as if they were released. For exemple, in a racing game, if I hold the accelerator button, then press a direction, the accelerator button is released whereas I am still pressing it.
The bug don't occurs on Nvidia Shield with a Nintendo Switch Pro controller.
The bug don't occurs on Samsung Galaxy S8 with a wireless Xbox 360 controller.
Expected behavior
Pressing dpad shouldn't interfer with other buttons
Actual behavior
Pressing dpad cancel others pressed buttons
Steps to reproduce the bug
Launch a racing game (tested with Sega Rally on Yaba Sanshiro core), start a race
Press and hold B button on Xbox 360 controller, the car accelerate
Press left or right direction on dpad without releasing B button
The car don't accelerate anymore, as if B button was released
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
Reproduced in Retroarch 1.14.0 from retroarch.com and Retroarch 1.9.12 from Google Play store
First and foremost consider this:
Description
On Nvidia Shield with wireless Xbox 360 controller, pressing dpad cancel others pressed buttons as if they were released. For exemple, in a racing game, if I hold the accelerator button, then press a direction, the accelerator button is released whereas I am still pressing it.
The bug don't occurs on Nvidia Shield with a Nintendo Switch Pro controller. The bug don't occurs on Samsung Galaxy S8 with a wireless Xbox 360 controller.
Expected behavior
Pressing dpad shouldn't interfer with other buttons
Actual behavior
Pressing dpad cancel others pressed buttons
Steps to reproduce the bug
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
Reproduced in Retroarch 1.14.0 from retroarch.com and Retroarch 1.9.12 from Google Play store
Environment information