When quit_on_close_content = "1" in retroarch.cfg then Netplay will systematically freeze on server host creation.
As Retroarch restart the game when running a Netplay host, this option has a bad effect.
This can be hard for users to diagnose this freeze as this option to close Retroarch when closing content is pretty common.
Expected behavior
Net server creation should not freeze whatever the current setting on quit_on_close_content.
Actual behavior
Retroarch is frozen, impossible to go in the menu again.
Steps to reproduce the bug
1 - turn on "quit on close content" : "Settings" -> "User interface" -> "quit on close content"
2 - run a SNES (snes9x2005 plus) or MD (Pico) game (but probably any core / any game will do the same)
3- start a Netplay Host -> retroarch is frozen, impossible to go in the menu again.
Version/Commit
You can find this information under Information/System Information
Description
When
quit_on_close_content = "1"
in retroarch.cfg then Netplay will systematically freeze on server host creation. As Retroarch restart the game when running a Netplay host, this option has a bad effect. This can be hard for users to diagnose this freeze as this option to close Retroarch when closing content is pretty common.Expected behavior
Net server creation should not freeze whatever the current setting on
quit_on_close_content
.Actual behavior
Retroarch is frozen, impossible to go in the menu again.
Steps to reproduce the bug
1 - turn on "quit on close content" :
"Settings" -> "User interface" -> "quit on close content"
2 - run a SNES (snes9x2005 plus) or MD (Pico) game (but probably any core / any game will do the same) 3- start a Netplay Host -> retroarch is frozen, impossible to go in the menu again.Version/Commit
You can find this information under Information/System Information
RetroArch v1.15.0
same behavior on Windows x86 and linux arm