Open Jepl4r opened 1 year ago
Game or core should not matter at all with the active video driver when using software cores.
Agreed, it shouldn't, except that it still affects how RetroArch renders the buffers. There's something happening specific to the vulkan renderer on Apple platforms that hits some validation error and then fails to render/allocate swapchains and it gets stuck at that point. It does not happen in debug builds.
Some PS1 games such as Tomb Raider 1, 2 and 3 don't run on iOS when using the Vulkan Driver. Happens with PCSX ReARMed, BeetlePSX and Beetle PSX HW.
Expected behavior
Expected the games to run without problem
Actual behavior
Starting the games lead to a black screen or freeze and when opening the quick menu it doesn't render.
Steps to reproduce the bug
Version/Commit
You can find this information under Information/System Information
Environment information