Open barbudreadmon opened 10 months ago
mahjong mask can show , but press virtual keyboards and button overlays no work .all the mahjong games can't be controlled through virtual keyboards.
@barbudreadmon mahjong mask can show,but press button overlays no work,Only the Coins Start buttons work. all the mahjong games can`t be controlled! not only the hotgm4ev.
Following up libretro/FBNeo#1057 where a user tried to play mahjong games on switch.
While the language barrier made things awkward, i believe what he meant by "mahjong mask" is not
but something akin to the virtual keyboards and button overlays that are common on mobile devices.
I think a good solution would be the implementation of a
RETRO_DEVICE_MAHJONG
. The benefits include :
- a standardized layout, like the retropad
- awareness in the frontend, so that it can handle them however it wants (remapping to keyboard/gamepad, virtual mahjong controller, ...)
Currently, core developpers are basically being forced to map mahjong games to
RETRO_DEVICE_KEYBOARD
, which is probably far from ideal for mobile device users.FWIW "mahjong controllers" also exist on consoles :
![]()
All the mahjong games can`t be controlled by virtual mahjong mask keyboards,pls help to fix big thx!
Following up https://github.com/libretro/FBNeo/issues/1057 where a user tried to play mahjong games on switch.
While the language barrier made things awkward, i believe what he meant by "mahjong mask" is not
but something akin to the virtual keyboards and button overlays that are common on mobile devices.
I think a good solution would be the implementation of a
RETRO_DEVICE_MAHJONG
. The benefits include :Currently, core developpers are basically being forced to map mahjong games to
RETRO_DEVICE_KEYBOARD
, which is probably far from ideal for mobile device users.FWIW "mahjong controllers" also exist on consoles :
![neogeo](https://oldschoolgame.fr/wp-content/uploads/2019/08/IMG_4632.jpg)