Open SireSalty opened 9 months ago
A few users had the same issue as well: https://forums.libretro.com/t/white-flashing-alphabet/32370 https://discord.com/channels/184109094070779904/469974542299955210/884570902606536736
Have you found a fix yet??
Found the fix went into other settings, then alternative emulator, and selected QuickNES...is what worked for me
It's not just one emulator. And none of my examples were nes
On Fri, Dec 29, 2023, 4:47 PM thugcop @.***> wrote:
Found the fix went into other settings, then alternative emulator, and selected QuickNES...is what worked for me
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Found the root cause, it was the video display d3d11. Using Vulkan completely cleared this up
I never tried Retroarch by itself without installing via EmuDeck on Windows but I also had run into this issue.
I also eventually figured out by changing the drivers to anything but Direct X, this issue went away. But that had other undesirable issues such as Borderless Fullscreen Window didn't work properly so clicking off the screen would cause a display switch which blacked out the app for a few seconds before it is restored.
The root problem that I was able to find was that On Screen Notifications in Graphical Mode didn't display properly and the flashing white text is Retroarch not being able to render those notifications at all.
By turning off Graphical Notifications, the white flashing went away and I was able to set Retroarch back to Direct X. The notifications now appear, but it's just simple yellow text. Would be great to get the Graphical Notifications working though.
I had this issue as well using ROG Ally with RetroArch 1.17 using the official ROG Ally Gaming Charging Dock - when using in handheld mode, I don't have these issues.
I was also experiencing some screen tearing and audio issues with PlayStation cores while docked. None with Duckstation standalone
I figured this out!!! Was driving me crazy... Disable bezels... I did it through the Emudeck front-end... Solved all of my issues of random white symbols and letters flickering during all games...
Description
Garbled, consistant white text flashes on screen at game launch through retroarch cores.
Expected behavior
When you launch the games, it's expected for the games to load properly without extraneous graphics or text
Actual behavior
Game launches and flashing, flickering text displays over screen, including bezels.
Steps to reproduce the bug
This is a UM773 with a 7735HS, integrated 680M Radeon GPU
https://github.com/libretro/RetroArch/assets/85232911/ae76d4f6-580c-4f59-8a64-fe4469383333
Bisect Results
I installed retroarch through emudeck Windows installation.
Version/Commit
You can find this information under Information/System Information
Environment information
https://github.com/libretro/RetroArch/assets/85232911/168cfe75-9e87-4057-a2cb-5d6d26df6b6b
https://github.com/libretro/RetroArch/assets/85232911/cc6159 retroarch2023_12_2108_06_15.log retroarch2023_12_2108_13_25.log 72-e3e3-44da-a719-f8b2c0b68258
https://github.com/libretro/RetroArch/assets/85232911/6076b985-68cc-492d-a3b5-0edf04e68fa6