Closed davidhedlund closed 8 months ago
Did you try it with scummvm for instance? Or the standalone engine playlist tab, like the doom ports.
Some cores have the functionality to boot without content given, or with content implicit to the core. They're usually recognizable by the run core option appearing on the main menu after you load the core.
It's possibly what you're asking 'load' instead of 'load and run' without content just needs a fallback though.
It depends on the core you're loading. If the core supports no content, it'll run. If it requires content, it has nothing to run so it won't.
Please avoid posting some of these issues. The issue queue is not a support forum.
It depends on the core you're loading. If the core supports no content, it'll run.
Thank you. Shouldn't this be documented?
If you think it should be documented, then feel free to submit a pull request. https://github.com/libretro/docs/blob/master/docs/guides/cli-intro.md
If you think it should be documented, then feel free to submit a pull request. https://github.com/libretro/docs/blob/master/docs/guides/cli-intro.md
I can do that. But I have yet not succeeded with just "retroarch -L core.so" for any core, I've tried a bunch of cores (bsnes_hd_beta_libretro.so, mednafen_psx_hw_libretro.so, snes9x2010_libretro.so, swanstation_libretro.so) -- all of them requires games to open RA.
Please let me know if you are aware of any core that will open without a game from the CLI.
You should be able to tell which cores do not need a content argument passed from the CLI by opening RetroArch, loading the core and then looking on the main menu for "start core". The core info files also have a line under 'libretro features': supports_no_game = "true"
If you think it should be documented, then feel free to submit a pull request. https://github.com/libretro/docs/blob/master/docs/guides/cli-intro.md
Done:
then looking on the main menu for "start core".
Can
You should be able to tell which cores do not need a content argument passed from the CLI by opening RetroArch, loading the core and then looking on the main menu for "start core". The core info files also have a line under 'libretro features': supports_no_game = "true"
All of this was helpful, especially supports_no_game = "true"
-- I added all of it. Thank you!
Here's all of them from the core info files included in your Appimage:
RetroArch-Linux-x86_64/RetroArch-Linux-x86_64.AppImage.home/.config/retroarch/cores$ grep -r supports_no_game | grep true | sort
2048_libretro.info:supports_no_game = "true"
advanced_tests_libretro.info:supports_no_game = "true"
anarch_libretro.info:supports_no_game = "true"
bk_libretro.info:supports_no_game = "true"
cannonball_libretro.info:supports_no_game = "true"
cap32_libretro.info:supports_no_game = "true"
craft_libretro.info:supports_no_game = "true"
cruzes_libretro.info:supports_no_game = "true"
dinothawr_libretro.info:supports_no_game = "true"
dolphin_launcher_libretro.info:supports_no_game = "true"
dosbox_core_libretro.info:supports_no_game = "true"
dosbox_libretro.info:supports_no_game = "true"
dosbox_pure_libretro.info:supports_no_game = "true"
dosbox_svn_ce_libretro.info:supports_no_game = "true"
dosbox_svn_libretro.info:supports_no_game = "true"
emuscv_libretro.info:supports_no_game = "true"
ep128emu_core_libretro.info:supports_no_game = "true"
fake08_libretro.info:supports_no_game = "true"
galaksija_libretro.info:supports_no_game = "true"
gam4980_libretro.info:supports_no_game = "true"
gong_libretro.info:supports_no_game = "true"
moonlight_libretro.info:supports_no_game = "true"
mrboom_libretro.info:supports_no_game = "true"
mu_libretro.info:supports_no_game = "true"
numero_libretro.info:supports_no_game = "true"
nxengine_libretro.info:supports_no_game = "true"
opentyrian_libretro.info:supports_no_game = "true"
opera_libretro.info:supports_no_game = "true"
pascal_pong_libretro.info:supports_no_game = "true"
pcem_libretro.info:supports_no_game = "true"
puae2021_libretro.info:supports_no_game = "true"
puae_libretro.info:supports_no_game = "true"
px68k_libretro.info:supports_no_game = "true"
quasi88_libretro.info:supports_no_game = "true"
remotejoy_libretro.info:supports_no_game = "true"
scummvm_libretro.info:supports_no_game = "true"
squirreljme_libretro.info:supports_no_game = "true"
testaudio_callback_libretro.info:supports_no_game = "true"
testaudio_no_callback_libretro.info:supports_no_game = "true"
testaudio_playback_wav_libretro.info:supports_no_game = "true"
testgl_compute_shaders_libretro.info:supports_no_game = "true"
testgl_ff_libretro.info:supports_no_game = "true"
testgl_libretro.info:supports_no_game = "true"
testinput_buttontest_libretro.info:supports_no_game = "true"
test_libretro.info:supports_no_game = "true"
test_netplay_libretro.info:supports_no_game = "true"
testretroluxury_libretro.info:supports_no_game = "true"
testsw_libretro.info:supports_no_game = "true"
testsw_vram_libretro.info:supports_no_game = "true"
testvulkan_async_compute_libretro.info:supports_no_game = "true"
testvulkan_libretro.info:supports_no_game = "true"
theodore_libretro.info:supports_no_game = "true"
thepowdertoy_libretro.info:supports_no_game = "true"
vice_x128_libretro.info:supports_no_game = "true"
vice_x64dtv_libretro.info:supports_no_game = "true"
vice_x64_libretro.info:supports_no_game = "true"
vice_x64sc_libretro.info:supports_no_game = "true"
vice_xcbm2_libretro.info:supports_no_game = "true"
vice_xcbm5x0_libretro.info:supports_no_game = "true"
vice_xpet_libretro.info:supports_no_game = "true"
vice_xplus4_libretro.info:supports_no_game = "true"
vice_xscpu64_libretro.info:supports_no_game = "true"
vice_xvic_libretro.info:supports_no_game = "true"
vircon32_libretro.info:supports_no_game = "true"
xrick_libretro.info:supports_no_game = "true"
First and foremost consider this:
Description
retroarch -L
requires a game file name. However, it's inconvenient to include the file path to the game file every single time. I rather load the game from the file browser in RetroArch.Expected behavior
retroarch -L mycore.so
should open RetroArch.Actual behavior
[What is actually happening]
Steps to reproduce the bug
This does not work for me:
The file name to a game is required:
But apparently it's not possible to run just:
retroarch -L mycore.so
man retroarch says:
It does not say anything that the file to a game must be passed. Have I missed something?
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
You can find this information under Information/System Information
Environment information