libretro / RetroArch

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
http://www.libretro.com
GNU General Public License v3.0
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[iOS AppStore version] Missing cores #16531

Open TyroneSlothrop opened 4 months ago

TyroneSlothrop commented 4 months ago

First of all huge congratulations on the release! As of 15th May I do notice the following cores missing vs the version one could install with a developer account:

I have tried refreshing info files in case, as well as checked that dylib are available in the building nightlies.

Thanks for any help that can be provided here and I can add additional info if need be.

D1reW0lf commented 4 months ago

Also

Are on the downloader list, but they actually don't work.

hizzlekizzle commented 4 months ago

@D1reW0lf those are just helper files. They aren't the actual cores, which are all bundled in the iOS release (i.e., no way to download additional ones).

We hope to add Dosbox Pure soon. I don't know what's stopping PrBoom, Mu or Tic80. Re: MAME cores, we're only including cores we maintain in-house or ones which have been explicitly approved for distribution via marketplaces (e.g., Steam) by their upstream teams.

warmenhoven commented 4 months ago

Tic80 actually doesn't compile for iOS right now. It's on my list. It would be included if it were compiled.

RobLoach commented 4 months ago

Regarding TIC-80, I had an attempt at updating it over at https://github.com/libretro/TIC-80/pull/28 ... Anyone smarter than me want to have a hack at it?

RetroJordan91 commented 4 months ago

To add to this thread, I would also prefer to use Beetle Neopop (NeoGeo Pocket / Color) as a core in a future update.. there’s been a lot of strange bugs with the existing SNK core (RACE).

If we can also sneak in regular MAME in there, it would be even better 😉

Thank you guys and big congrats on the iOS release!!