Closed ghost closed 7 years ago
Have the same problem that the path cant be over 127 chars. Also with compressed roms.
/storage/4BD6-7B7E/ROMz/Nintendo - Nintendo Entertainment System/Super Mario Bros. (Europe) (Rev A).7z#Super Mario Bros. (Europ Super Mario Bros. (Europe) (Rev A) DETECT DETECT 7D5FAA58|crc Nintendo - Nintendo Entertainment System.lpl
with that shorten path it does not recognize any cores.
yeah... it's clearly using lots of hardcoded 128s there :p
This seems to be working now as of commit 0002912.
Thanks.
Please reopen if any similar issues comes along.
First and foremost consider this:
Description
Segmentation fault problem when running from the playlist.
Expected behavior
click and play.
Actual behavior
When importing compressed roms for playlist creation, the playlist is limited only to 127 characters per line(including path) cutting of the name of the rom. Sample entry:
compressed name : Akumajou Densetsu (J) [T+Eng_Vice Translations].zip playlist entry(.lpl) after import:
Steps to reproduce the bug
just scan something that can go past 127 characters including the path of the rom. This might just be for compressed rom issue though.
Bisect Results
1st bad commit : https://github.com/libretro/RetroArch/commit/c1c42cac6b58977886f41370da6f40cdc574141d tracelog : https://hastebin.com/ijegopovow.pl
Version/Commit
You can find this information under Information/System Information
Environment information