Taking screenshots is broken when using D3D video drivers while having the GPU screenshot option enabled.
Taking a GPU screenshot using D3D9 results in RetroArch crashing.
D3D11 doesn't crash, but only produces a black image.
Cannot test D3D12 as that crashes on startup.
Description
Taking screenshots is broken when using D3D video drivers while having the GPU screenshot option enabled.
Taking a GPU screenshot using D3D9 results in RetroArch crashing. D3D11 doesn't crash, but only produces a black image. Cannot test D3D12 as that crashes on startup.
Works as expected using Vulkan.
Version/Commit
Environment information