Open b- opened 5 years ago
It already exists (sort of)! https://github.com/libretro/RetroArch/tree/master/cores/libretro-video-processor
The current limitations, IIRC, are that it only works in Linux and doesn't work with many cards/inputs...? It definitely needs more work, though.
Could you integrate directshow?
I’m wondering how well the GLSL shaders could act as a software “upscaler” of sorts with advanced shaders, for “real” consoles, with a core that simply feeds video input to its output.
And I’d like to apologize in case this has already been requested — I tried searching and couldn’t find something, even though I can’t imagine I’m the only one interested…
As far as I understand (and admittedly I could be way off; this isn’t much more than a guess) RetroArch cores simply write a framebuffer, potentially synced to the VSYNC signal. I don’t see why this couldn’t be done using a video input via perhaps a standard OS-level API or something similar.
the idea being that you attach a video input to your computer, choose it (as opposed to your webcam…) in the core settings, and you see a picture while the RetroArch shaders get applied on the way out.
Is this feasible? This would be fantastic, as it could open a path to using RetroArch and this “core” as a dedicated, software-based, open source video upscaler a la OSSC (but digital).