libretro / RetroArch

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
http://www.libretro.com
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Retroarch 1.7.5 and 1.7.6 crashing from button mashing #8459

Open willkills opened 5 years ago

willkills commented 5 years ago

It doesn't matter if I use 1.7.5 or 1.7.6. Everytime I load a core no matter what core it is, I've tried almost all, it results in the same problem. If I mash several of the mapped action input buttons quickly such as punching and kicking, the game begins to lag and then crash. It's happening to everything I try. If I let the game sit it will crash minutes later either way. I've reinstalled and still nothing.

I'm playing on a Beelink Gt1 Ultimate andriod 7.1.2, DDR4 3GB RAM 32GB ROM with Amlogic S912 Octa Core 1000Mbps LAN/Dual WiFi 2.4G+5.8G/H.265 4K Smart TV Box, BT 4.0

Using a standard BT android game controller, S5 Gen Game. I've never had an issue such as this on these boxes or controllers until 1.7.5 and higher. I've also tried numerous box brands such as the Nvidia Shield and many others and still the same issue.

hizzlekizzle commented 5 years ago

Do you have runahead enabled?

willkills commented 5 years ago

I tried both enabled and disabled and still same issue. Its really weird because the games run great until the smashing. Then the game gets gittery and lagging upon the mashing and then moments later it crashes.

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On Tue, Mar 12, 2019 at 9:50 PM, hizzlekizzlenotifications@github.com wrote:
Do you have runahead enabled?

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ghost commented 5 years ago

Can you paste a log output of this crash?

https://docs.libretro.com/guides/generating-retroarch-logs/