libretro / RetroArch

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
http://www.libretro.com
GNU General Public License v3.0
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cheevo popups have shaders applied to them #8864

Open kcin2001 opened 5 years ago

kcin2001 commented 5 years ago

First and foremost consider this:

Description

when an achievement popup with its badge comes up my border shader is applied to the image making the badge distorted though this only happens while in game, when in the menu the image appears as normal

Expected behavior

for the image to be ignored by the shader

Actual behavior

it gets a weird border on it from my border shader

Steps to reproduce the bug

  1. have a border shader like imgborder or the handheld console borders applied
  2. get an achievement
  3. look at how weird the badge looks from your border shader

Bisect Results

[Try to bisect and tell us when this started happening]

Version/Commit

You can find this information under Information/System Information

Environment information

RobLoach commented 5 years ago

Screenshot?

kcin2001 commented 5 years ago

image

Lreaper commented 2 months ago

I've noticed the same issue. Additionally, if you open the menu while the achievement notification is active, the achievement badge appears normal in the menu. Any shaders or overlays on the badge only occur while in-game.