Only RetroArch bugs should be filed here. Not core bugs or game bugs
This is not a forum or a help section, this is strictly developer oriented
Description
Static builds do not get the core name into history (most likely due to load content on static doing an exitspawn)
As a result, the db name (and other fields are never populated, so history never gets thumbs on static.
Example:
SNES Playlist on PC
{
"version": "1.0",
"items": [
{
"path": "W:\\roms\\Emulated\\Console\\Nintendo Super Nintendo Entertainment System\\Super Mario Kart (USA).zip#Super Mario Kart (USA).sfc",
"label": "Super Mario Kart (USA)",
"core_path": "D:\\GameData\\Emulators\\RetroArch\\libretro\\snes9x_libretro.dll",
"core_name": "Nintendo - SNES / Famicom (Snes9x)",
"crc32": "CD80DB86|crc",
"db_name": "Nintendo - Super Nintendo Entertainment System.lpl"
}
]
}
History on PC
{
"version": "1.2",
"default_core_path": "",
"default_core_name": "",
"label_display_mode": 0,
"right_thumbnail_mode": 0,
"left_thumbnail_mode": 0,
"items": [
{
"path": "W:\\roms\\Emulated\\Console\\Nintendo Super Nintendo Entertainment System\\Super Mario Kart (USA).zip#Super Mario Kart (USA).sfc",
"label": "Super Mario Kart (USA)",
"core_path": "D:\\GameData\\Emulators\\RetroArch\\libretro\\snes9x_libretro.dll",
"core_name": "Nintendo - SNES / Famicom (Snes9x)",
"crc32": "CD80DB86|crc",
"db_name": "Nintendo - Super Nintendo Entertainment System.lpl"
}
]
}
GBA Playlist on WiiU
{
"version": "1.2",
"default_core_path": "sd:/retroarch/cores/mgba_libretro.rpx",
"default_core_name": "Nintendo - Game Boy Advance (mGBA)",
"label_display_mode": 0,
"right_thumbnail_mode": 0,
"left_thumbnail_mode": 0,
"items": [
{
"path": "sd:/retroarch_data/gamedata/games/roms/Emulated/Console/Nintendo Gameboy Advance/Mega Man Zero (USA, Europe).zip#Mega Man Zero (USA, Europe).gba",
"label": "Mega Man Zero (USA, Europe)",
"core_path": "sd:/retroarch/cores/mgba_libretro.rpx",
"core_name": "Nintendo - Game Boy Advance (mGBA)",
"crc32": "9707D2A1|crc",
"db_name": "Nintendo - Game Boy Advance.lpl"
}
]
}
First and foremost consider this:
Description
Static builds do not get the core name into history (most likely due to load content on static doing an exitspawn)
As a result, the db name (and other fields are never populated, so history never gets thumbs on static. Example:
SNES Playlist on PC
History on PC
GBA Playlist on WiiU
History on WiiU
As you can see, db_name is empty.
Expected behavior
db_name should be populated so thumbnails can be shown, maybe exit spawn show have a db-name argument
Version/Commit
You can find this information under Information/System Information
Environment information