libretro / beetle-pcfx-libretro

Standalone port of Mednafen PCFX to libretro.
GNU General Public License v2.0
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Pia Carrot - black screen after selecting uniform #7

Closed ghost closed 7 years ago

ghost commented 7 years ago

RA Git b3aef50 core mednafen_pcfx v0.9.33 pcfx bios : CRC32: 76ffb97a, MD5: 08e36edbea28a017f79f8d4f7ff9b6d7, SHA-1: 1a77fd83e337f906aecab27a1604db064cf10074 game is using bin/cue only files(no separate tracks),original japanese

-after choosing the uniform, the game is stuck at a black screen. game does not seem to have stopped or in a loop. since i can press run+select to soft reset game and go back to title screen. pressing again run+select will still get you back to bios menu.

-switching to d3d video renderer(or sdl2) you now will see just part of the screen of what was suppose to be the black screen above pia carrot he youkoso - copy-161208-112724

-navigating the bios menu will turn black if selecting the cd/cd-g icon or the memory card menu but again garbled or only part of the screen if using d3d video renderer in retroarch. pia carrot he youkoso-161208-123938 pia carrot he youkoso-161208-124219 compared to standalone mednafen zeroigar-0002 zeroigar-0003

-others(might help diagnose) Playing with Zeroigar, RA will crash if running d3d at the part before the start of the stage. but when using gl driver, that part will just be blank instead of what is suppose to be as shown(ss taken from standalone mednafen) tyoushin heiki zeroigar-0000 this same aspect ratio seems to be the same with Pia Carrot wherein only part of screen is shown(ss taken from standalone mednafen) piacarrot-0003

-there was an older pcfx.bios suggested in ra's info and database but that bios will just give black screen when used.

-comparisons are done using standalone Mednafen 0.9.39.2

ghost commented 7 years ago

tested all the way to 2014 commits, even used 1.0.0.2 retroarch still have the same issue. probably just a missed code conversion since even the standalone mednafen 0.9.28-wip is working fine.