Basically what the title says.
It should be fading to black yet somehow it nearly always get stuck on a grey or brown colour.
The swirling effect itself works well.
Looks like it might be a blending problem where it's supposed to fade the framebuffer out completely through successive blends with black, but the math is wrong.
Basically what the title says. It should be fading to black yet somehow it nearly always get stuck on a grey or brown colour. The swirling effect itself works well.
I'm using an AMD RX480.
Is it only me?