Open shikulja opened 6 years ago
That is because the backgrounds in that game, just like Final Fantasy VII/VIII/IX, are pre-rendered, static images that get stretched while 3D models stay in the same position. The widescreen hack works best on games where the environment is all 3D.
If you want to stretch the original image (4:3) to the aspect ratio of your monitor (16:9), consider setting a custom aspect ratio through your frontend (e.g. RetroArch).
I'm talking about an improvement, game fixes that will fix - the position of objects for widescreen hack and maybe distance (lod,fov) fixses (road rash etc.. )
In resident evil 3 with widescreen all 3d models moved. Need a hack, or fix for this game, the perfect sentence to add pathes as in pcsx2