libretro / beetle-psx-libretro

Standalone port/fork of Mednafen PSX to the Libretro API.
GNU General Public License v2.0
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[BEETLE PSX HW] Adventures of Lomax running at 30fps #506

Open pabloa2 opened 5 years ago

pabloa2 commented 5 years ago

Description

Adventures of Lomax running at 30fps instead of 60fps on Retroarch 1.7.7 Windows x86_64 with mednafen_psx_hw_libretro.dll version 0.9.44.1.

Expected behavior

Should run Adventures of Lomax at 60fps.

Actual behavior

Runs Adventures of Lomax at 30fps

Steps to reproduce the bug

  1. Start Retroarch 1.7.7 Windows x86_64
  2. Load mednafen_psx_hw_libretro.dll core version 0.9.44.1
  3. Load and run Adventures of Lomax.

Core options

Default options

Environment information

Windows 10 1809 x64

rz5 commented 5 years ago

Might be related to #361 and #246, something to with how the hardware renderers having some timing differences relative to the software renderer.

pabloa2 commented 5 years ago

Seems to be fixed in build 0.9.44.1 a264b2b dated 7-17-2019 running on latest Retroarch win x64 nightly build with same date. Thanks alot.

Edit - It seems to be fixed for the most part, however there are still very infrequent frame drops/stuttering mainly when the tutorial wizard guy "Lorock" appears from his floating hat. But it doesn't happen every single time he appears, only sometimes. Hope this helps but I'm not complaining too much because at least the game is playable again.

ggrtk commented 4 years ago

@pabloa2 Hi pabloa2, I realize this is an old issue but I've been trying to diagnose some similar issues from other users regarding frame drops on specific animations.

Do you remember which version of the hardware renderer you were running (OpenGL or Vulkan) and what GPU hardware were you running this on?