Open personaone opened 1 year ago
Can you generate a log in RetroArch that captures a crash?
there are a few ways to get a log, but the easiest is to go to settings > log and set both logging verbosities to DEBUG and 'log to file' to ON. Do whatever it takes to reproduce the offending behavior and then close RetroArch (if needed). It will then create a log file in your 'log' directory, which you can open in a text editor. If you want us to take a look at it, copy/paste the log contents somewhere like pastebin.com and then post a link to it here (this is more convenient for people than having to download it and open it in our own text editors)
Can you generate a log in RetroArch that captures a crash?
there are a few ways to get a log, but the easiest is to go to settings > log and set both logging verbosities to DEBUG and 'log to file' to ON. Do whatever it takes to reproduce the offending behavior and then close RetroArch (if needed). It will then create a log file in your 'log' directory, which you can open in a text editor. If you want us to take a look at it, copy/paste the log contents somewhere like pastebin.com and then post a link to it here (this is more convenient for people than having to download it and open it in our own text editors)
Sure
crashes straight to desktop on loading content. Not always - so it's really inconsistent too.
I think I'm starting to notice a trend here, for some reason whenever I pull a new core by using the Update Installed Cores option, the newly installed core crashes when loading content. This is actually affecting this core, where the example the Genesis Plus GX one just runs no problem straight after updating. The PSX core runs only after a few reboots - so it might have something to do with maybe file permissions that don't get updated after a new core is updated? Here's another log file with logging to both core and RA. I don't see any errors though....
First and foremost consider this:
Description
Retroarch crashes on loading a game, sometimes it load successfully, sometimes it crashes. This is very inconsistent, other cores like SNES/Sega don't behave this way. Sometimes a restart fixes this, sometimes it doesn't - very random. I'm attaching a crash log.
Expected behavior
Expectation is that the game just runs, like any other core [Photos/videos of original hardware behavior and/or mednafen behavior]
Actual behavior
Frequently when loading games, Retroarch crashes [Photos/videos of the core's behavior]
Steps to reproduce the bug
Bisect results
Hard to tell, it's very random
Version/Commit
[If you're using RetroArch, this information is on the bottom left after loading the core. You can do this via Main Menu -> Load Core]
Please specify whether you are using Beetle PSX or Beetle PSX HW.
Core options
Mem card type: Mednafen, Show full overscan, Custom Aspect ratio 8x
Please also specify, if reporting a graphical glitch for Beetle PSX HW, your "Renderer" core option setting and your frontend selected video driver.
Environment information
psx.txt