Currently if the default dynamic cropping option decides to crop top and bottom, like for example in Crash Team Racing, it is not taken into account when calculating aspect ratio. It only uses the manual scanline positions, which also for reasons unknown will crop the already cropped image even more starting from the cropped state, but I couldn't figure out how to ignore the values up to the point of current dynamic cropping.
Also reordered some core options a bit and moved "GPU Rasterizer Overclock" away from between video crop settings to hacks submenu.
Currently if the default dynamic cropping option decides to crop top and bottom, like for example in Crash Team Racing, it is not taken into account when calculating aspect ratio. It only uses the manual scanline positions, which also for reasons unknown will crop the already cropped image even more starting from the cropped state, but I couldn't figure out how to ignore the values up to the point of current dynamic cropping.
Also reordered some core options a bit and moved "GPU Rasterizer Overclock" away from between video crop settings to hacks submenu.