Closed PlayNeth closed 3 months ago
The way the emulator renders, it assumes max resolution at all times and doubles the width/height of pixels being rendered in the typical 256x240 mode, but only when using the accurate PPU. I fixed this in my own fork of the emulator, but doing it in this repository without major implications is not possible.
Title. the 2x resolution in the bsnes core messes up my shaders completely, and i dont see a setting in the core options to disable this. Sorry if this is the wrong place to ask but it's really driving me insane and i have no clue where else to do so.