libretro / bsnes-mercury

Fork of bsnes with various performance improvements.
GNU General Public License v3.0
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Frame Jumping with Run-Ahead to reduce latency #68

Open Papermanzero opened 6 years ago

Papermanzero commented 6 years ago

Activating the latency reduction leads to a weird jumping of frames. Sometimes frames are dropped sometimes completely different frames are added. Best examples are Donkey Kong Country or Super Mario World.

https://github.com/libretro/beetle-bsnes-libretro/issues/30#issuecomment-386823015