Whenever I load up a game from the Super Game Boy, the sound isn't exactly right, it's hard to describe but it's a few pitches off,
Some tested examples, comparing it with the standalone BSNES and it's 0.94 predecessors, I also tested these on the Super Game Boy 2 BIOS, since I'm aware of the faster clock speed of the SGB1 bios.
I checked all around the various settings within and relaunched RetroArch after to make sure they stick but none of that helped. I'm on Windows 10 if that matters.
Whenever I load up a game from the Super Game Boy, the sound isn't exactly right, it's hard to describe but it's a few pitches off,
Some tested examples, comparing it with the standalone BSNES and it's 0.94 predecessors, I also tested these on the Super Game Boy 2 BIOS, since I'm aware of the faster clock speed of the SGB1 bios.
Super Mario Land (BSNES 1.17) https://streamable.com/a2vjj Super Mario Land (BSNES Performance 0.94) https://streamable.com/3fkjv
Donkey Kong 94 (BSNES 1.17) https://streamable.com/ltvim Donkey Kong 94 (Recorded on Gambette due to crashing issues on 0.94) https://streamable.com/fhdfs
I checked all around the various settings within and relaunched RetroArch after to make sure they stick but none of that helped. I'm on Windows 10 if that matters.