Open InanimateCrbnRod opened 2 years ago
This would be great for the bsnes core! Currently I know of no way to get blarggs SNES NTSC filters to work.
The shaders which utilize an NTSC filter do not look anything like blarggs SNES filter.
I know there's a folder for video filters in retroarch but it's empty. How can we add blarggs SNES rf and composite filters to this folder?
Would it be possible to implement blargg's ntsc filter into bsnes itself like genesis plus gx does? I get better multipass shader results when I'm not also throwing an ntsc shader in the mix, and blargg's video filters mess up hires mode on bsnes. This would be a great solution but I don't know how hard it would be to implement. Thank you!