Normal run-ahead causes odd start-and-stop skipping, breaks audio terribly. Second instance fixes audio but still skips ahead and back randomly and oddly. Even with 1 skip it will unpause shortly after you press pause for instance. The stand-alone emulator has run-ahead working. Any way this could be implemented as an option in the emulator core, or be made to play along with RA's native run-ahead? Thanks in advance.
Normal run-ahead causes odd start-and-stop skipping, breaks audio terribly. Second instance fixes audio but still skips ahead and back randomly and oddly. Even with 1 skip it will unpause shortly after you press pause for instance. The stand-alone emulator has run-ahead working. Any way this could be implemented as an option in the emulator core, or be made to play along with RA's native run-ahead? Thanks in advance.