libretro / common-shaders

Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
http://www.libretro.com
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Port a few SimoneT shaders #105

Closed wingedonezero closed 7 years ago

wingedonezero commented 7 years ago

Mostly i was thinking his new Simple Edge Directed Interpolation, manga shader and his pure 2d and 2d 3d shader. ive attached them below if its even possible to convert them.

Simple Edge Directed Interpolation (SEDI) v1.0.zip SimoneT pure 2D games Shader v 1.16 WIP.zip SimoneT mixed 3D - 2D games Shader v 1.16 WIP.zip Manga shader v 1.0.zip

hizzlekizzle commented 7 years ago

can you get some screenshots of any of those?

wingedonezero commented 7 years ago

Here are some screenshots all are at 1080p youll have to click on the pictures to see detail gains. No Shader 2d 2d noshader

SimoneT pure 2D games Shader v 1.16 WIP simonet pure 2d games shader v 1 16 wip

Sedi 2d sedi 2d

Manga 2d manga 2d

3d Noshader 3d no shader

SimoneT mixed 3D - 2D games simonet mixed 3d - 2d games

Sedi 3d sedi

hizzlekizzle commented 7 years ago

I ported SEDI and the 3d/2d mixed shader to our GLSL format, so you can try them from there. I'm not sure if I got the mixed shader working quite right, though. I'm not sure how the resolution stuff is supposed to work, since pete's OGL2 and RetroArch handle scaling differently.