Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Good catch! It actually had a couple of issues, but those should be resolved now. I'm going to close this issue, but if it continues causing problems, feel free to reopen it.
The 4xsoftSdB shader cannot be used anymore. If applied (within a shader stack) all shaders won't be applied.