libretro / common-shaders

Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
http://www.libretro.com
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run away pixels in all auto-box shaders #149

Closed ab235g closed 5 years ago

ab235g commented 5 years ago

when I use auto-box shaders on my vertical 16:9 monitor the top and right edges pixels streak across the screen where there should be a black boarder. horizontal_runaway vertical_runaway

hizzlekizzle commented 5 years ago

Looks like a clamping issue. Do you get the same result with the glsl or slang versions?

Also, what kind of GPU do you have and which operating system are you using?

ab235g commented 5 years ago

I am currently using the glsl version. I was not aware that I could use other versions with my raspberry pi 3 b+.

hizzlekizzle commented 5 years ago

This repo has the Cg/HLSL versions, so that's what I assumed you were using, but that's fine. Since you're using RPi, I know exactly what the problem is. I'll push some fixes up soon.

EDIT: okay, they should be fixed now, so I'm going to close this. Feel free to reopen if the issue isn't resolved.