Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
Hi when using the xbr lv2 3d on the epsxe on android, it makes the 2d character look pixelated when walking on right side but when facing or walking left its ok. This only happens when using 2x/4x resolution.
Hi when using the xbr lv2 3d on the epsxe on android, it makes the 2d character look pixelated when walking on right side but when facing or walking left its ok. This only happens when using 2x/4x resolution.
![0_1_IMG_20190910_203453](https://user-images.githubusercontent.com/55176512/64671187-2dcd6b80-d49a-11e9-82a8-0d7d8e3a4b26.jpg)