libretro / common-shaders

Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
http://www.libretro.com
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Xbr lv2 3d problem #153

Open KOKO18F opened 4 years ago

KOKO18F commented 4 years ago

Hi when using the xbr lv2 3d on the epsxe on android, it makes the 2d character look pixelated when walking on right side but when facing or walking left its ok. This only happens when using 2x/4x resolution. 1_0_Screenshot_2019-09-10-20-24-19-047_com epsxe ePSXe 0_1_IMG_20190910_203453