Collection of commonly used Cg shaders. These shaders are usable by either HLSL and/or Cg runtime compilers. The cg2glsl script will translate most of these into GLSL shaders.
crt-royale:
Added an INTEGRATED_GRAPHICS_COMPATIBILITY_MODE option for Intel HD 4000
(disabled by default) and new .cgp presets that enable it out of the box. This mode
disables some high-quality settings. Updated README.TXT accordingly.
Other changes:
Moved source files into the src directory, so users can more easily find the
user-settings.h file (etc.).
Replaced levels_underestimate setting with bloom_underestimate_levels, which should
be more clear and has a higher max value.
Also changed some Windows CRLF line endings to Unix LF endings:
I'm not sure how I ever put CRLF endings into the repository to begin with,
but this should fix that.
crt-royale: Added an INTEGRATED_GRAPHICS_COMPATIBILITY_MODE option for Intel HD 4000 (disabled by default) and new .cgp presets that enable it out of the box. This mode disables some high-quality settings. Updated README.TXT accordingly.
Other changes: Moved source files into the src directory, so users can more easily find the user-settings.h file (etc.).
Replaced levels_underestimate setting with bloom_underestimate_levels, which should be more clear and has a higher max value.
Also changed some Windows CRLF line endings to Unix LF endings: I'm not sure how I ever put CRLF endings into the repository to begin with, but this should fix that.